Hunter Blog: Talent Build Guides

From wow.allakhazam.com
Reference: http://wow.allakhazam.com/db/class.html?wclass=5;mid=119399640888197052;...

What are some good talent builds?

Note that the order of our trees is Beast Mastery / Marksmanship / Survival.
Common builds include:

Mainly for raids (pure DPS):

41/20/0 Maximum damage. Currently the best build for a raider who is purely looking for dps.

Beast Mastery (41 points)
    5/5 Improved Aspect of the Hawk
    1/5 Endurance Training
    2/2 Focused Fire
    2/2 Improved Revive Pet
    5/5 Unleashed Fury
    2/2 Improved Mend Pet
    5/5 Ferocity
    1/1 Intimidation
    2/2 Bestial Discipline
    2/2 Animal Handler
    4/5 Frenzy
    3/3 Ferocious Inspiration
    1/1 Bestial Wrath
    5/5 Serpent's Swiftness
    1/1 The Beast Within

Marksmanship (20 points)
    5/5 Lethal Shots
    5/5 Improved Hunter's Mark
    2/2 Go for the Throat
    1/1 Aimed Shot
    2/2 Rapid Killing
    5/5 Mortal Shots

5/20/36 Very high damage, with more utility. Another very good build for a raider. Expose weakness adds a really amazing raid wide buff to all melee classes (including hunters). Since expose weakness does not stack (only the strongest debuff will be up on the mob) you usually do not want more than one survival hunter in your raid.

Beast Mastery (5 points)
    5/5 Improved Aspect of the Hawk

Marksmanship (20 points)
    5/5 Lethal Shots
    5/5 Efficiency
    2/2 Go for the Throat
    1/1 Aimed Shot
    2/2 Rapid Killing
    5/5 Mortal Shots

Survival (36 points)
    3/3 Monster Slaying
    3/3 Humanoid Slaying
    3/3 Hawk Eye
    1/3 Entrapment
    1/2 Clever Traps
    5/5 Survivalist
    1/1 Deterrence
    3/3 Surefooted
    2/2 Survival Instincts
    3/3 Killer Instinct
    5/5 Lightning Reflexes
    3/3 Thrill of the Hunt
    3/3 Expose Weakness

0/20/41 Survival. This for those really in love with readiness. A very high damage build, but it takes master tactician instead of improved aspect of the hawk to get the 41 point survival talent readiness.

Marksmanship (20 points)
    5/5 Lethal Shots
    5/5 Efficiency
    2/2 Go for the Throat
    1/1 Aimed Shot
    2/2 Rapid Killing
    5/5 Mortal Shots

Survival (41 points)
    2/3 Monster Slaying
    2/3 Humanoid Slaying
    3/3 Hawk Eye
    3/3 Entrapment
    2/2 Clever Traps
    2/5 Survivalist
    1/1 Deterrence
    2/2 Trap Mastery
    3/3 Surefooted
    2/2 Survival Instincts
    3/3 Killer Instinct
    5/5 Lightning Reflexes
    2/3 Thrill of the Hunt
    3/3 Expose Weakness
    5/5 Master Tactician
    1/1 Readiness

Mainly for groups (DPS and crowd control):

0/21/40 A build focusing on crowd control and DPS. Wyvern sting as additional crowd control, shorter trap cooldown for endless retrapping, scatter shot as an additional life safer. A good build for hunters who like to play around with crowd control in groups. (For more crowd control you can move points from Survivalist into clever traps and trap mastery, making you a tad more vulnerable, but further buffing your traps.)

Marksmanship (21 points)
    5/5 Lethal Shots
    5/5 Efficiency
    2/2 Go for the Throat
    1/1 Aimed Shot
    2/2 Rapid Killing
    5/5 Mortal Shots
    1/1 Scatter Shot

Survival (40 points)
    3/3 Monster Slaying
    3/3 Humanoid Slaying
    3/3 Hawk Eye
    1/3 Entrapment
    1/2 Clever Traps
    5/5 Survivalist
    1/1 Deterrence
    3/3 Surefooted
    2/2 Survival Instincts
    3/3 Killer Instinct
    3/3 Resourcefulness
    5/5 Lightning Reflexes
    3/3 Thrill of the Hunt
    1/1 Wyvern Sting
    3/3 Expose Weakness

5/43/13 "The marksman". A common build for everyone who really likes to be a marksman. Rather good damage, some nice utility from surival. Focused a tad more on groups than raids.

Beast Mastery (5 points)
    5/5 Improved Aspect of the Hawk

Marksmanship (43 points)
    5/5 Lethal Shots
    1/5 Improved Hunter's Mark
    5/5 Efficiency
    2/2 Go for the Throat
    1/1 Aimed Shot
    2/2 Rapid Killing
    5/5 Mortal Shots
    1/1 Scatter Shot
    3/3 Barrage
    5/5 Ranged Weapon Specialization
    3/3 Careful Aim
    1/1 Trueshot Aura
    3/3 Improved Barrage
    5/5 Master Marksman
    1/1 Silencing Shot

Survival (13 points)
    2/3 Monster Slaying
    2/3 Humanoid Slaying
    3/3 Hawk Eye
    3/3 Entrapment
    2/2 Clever Traps
    1/1 Deterrence

Mainly for soloing (buffed pet and crowd control):

41/0/20 Solo PvE. Makes your pet a great tank and gives the hunter nice crowd control.

Beast Mastery (41 points)
    5/5 Endurance Training
    3/3 Thick Hide
    2/2 Improved Revive Pet
    5/5 Unleashed Fury
    2/2 Improved Mend Pet
    5/5 Ferocity
    1/1 Intimidation
    2/2 Bestial Discipline
    1/2 Animal Handler
    5/5 Frenzy
    1/1 Bestial Wrath
    3/3 Catlike Reflexes
    5/5 Serpent's Swiftness
    1/1 The Beast Within

Survival (20 points)
    2/3 Monster Slaying
    2/3 Humanoid Slaying
    3/3 Hawk Eye
    3/3 Entrapment
    2/2 Clever Traps
    3/5 Survivalist
    2/2 Trap Mastery
    3/3 Surefooted

When you spend your points while leveling you usually want to max out your main tree first and after that fill the remaining points in your second tree. That is because talents usually get better the deeper they are in the tree.

Also, keep in mind that very close variations of these trees are not uncommon. For example, some may want to have improved hunters mark; (at least one per raid group will spec this.) Others always have a shadow priest in their group and do not need efficiency.

From tentonhammer
Reference: http://www.tentonhammer.com/node/26141

Beast Mastery (41/20/0)
You think all hunters are pet based? Think again. With these builds your pet can become your most critical component instead of just a handy tank. With a pure beast build and the right pet, it can be possible to take out opponents with no intervention. If you wanted a tazmanian devil as a pet, and think you can handle playing second fiddle, check out this section.

Maximum Beast Build

This is the maximum damage beast build. To make it even better, combine it with being an Orc for their racial bonus to pet damage.

This build creates the strongest pet and the damage dealt by the pet holds target's attention nicely. The Hunter can spend all of the battle at range doing damage with their basic shot or aimed shot which you get from the marksman talent tree. PvP opponents that ignore pet will be surprised by pet strength.

Because of all the talent points put into your pet, you have a very high dependency on your pet. You are fairly weak on your own and in a group or solo the Hunter needs to be alive for pet to deal damage/tank.

Beast Mastery (41 points)
    5/5 Endurance Training
    2/2 Focused Fire
    3/3 Thick Hide
    5/5 Unleashed Fury
    2/2 Improved Mend Pet
    5/5 Ferocity
    2/2 Spirit Bond
    1/1 Intimidation
    1/2 Bestial Discipline
    5/5 Frenzy
    3/3 Ferocious Inspiration
    1/1 Bestial Wrath
    5/5 Serpent's Swiftness
    1/1 The Beast Within

Marksmanship (20 points)
    5/5 Lethal Shots
    5/5 Improved Hunter's Mark
    2/2 Go for the Throat
    1/1 Aimed Shot
    2/2 Rapid Killing
    5/5 Mortal Shots

Marksmanship Build (11/41/9)
Talent points into marksmanship will improve your ranged damage, but your pet will have a harder time keeping the target's attention. If you want to sit back and shoot at the target while it attacks your pet, you may want to consider beast mastery - this will make it less likely that the target will attack you instead of your pet.

Marksmanship Build

This build takes as much as possible from the Marksmanship tree for damage and then adds Beast Master talents to allow it to function well as a PvP or PvE build.

Beast Mastery Talents - 11 point(s)
    * Endurance Training - rank 5/5
    * Focused Fire - rank 2/2
    * Thick Hide - rank 1/3
    * Improved Revive Pet - rank 2/2
    * Bestial Swiftness - rank 1/1

Marksmanship Talents - 41 point(s)
    * Improved Concussive Shot - rank 5/5
    * Lethal Shots - rank 5/5
    * Efficiency - rank 5/5
    * Aimed Shot - rank 1/1
    * Improved Stings - rank 5/5
    * Mortal Shots - rank 5/5
    * Scatter Shot - rank 1/1
    * Ranged Weapon Specialization - rank 4/5
    * Careful Aim - rank 3/3
    * Trueshot Aura - rank 1/1
    * Master Marksman - rank 5/5
    * Silencing Shot - rank 1/1

Survival Talents - 9 point(s)
    * Humanoid Slaying - rank 3/3
    * Hawk Eye - rank 3/3
    * Improved Wing Clip - rank 3/3

Survival Build (0/20/41)
Want to be different? Try making a Survival based hunter. Remember to get stamina, agility and strength gear. Some use spirit bond for the healing, others prefer counter attack and melee specialization.

Survivalist Build

This build aims to turn you into a more CC orientated hunter. Most of the point are put into survival to allow you to dodge attacks and get critical hits, and reduce trap times, while the other points are put into marksmanship to up your damage output.

Marksmanship Talents - 20 point(s)
    * Lethal Shots - rank 5/5
    * Efficiency - rank 5/5
    * Go for the Throat - rank 2/2
    * Aimed Shot - rank 1/1
    * Rapid Killing - rank 2/2
    * Mortal Shots - rank 5/5

Survival Talents - 41 point(s)
    * Hawk Eye - rank 3/3
    * Savage Strikes - rank 2/2
    * Deflection - rank 5/5
    * Clever Traps - rank 1/2
    * Survivalist - rank 5/5
    * Deterrence - rank 1/1
    * Surefooted - rank 3/3
    * Survival Instincts - rank 2/2
    * Killer Instinct - rank 3/3
    * Counterattack - rank 1/1
    * Lightning Reflexes - rank 5/5
    * Wyvern Sting - rank 1/1
    * Expose Weakness - rank 3/3
    * Master Tactician - rank 5/5
    * Readiness - rank 1/1

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